The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
161 lines
3.6 KiB
C++
161 lines
3.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* libcamera Camera API tests
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*/
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#include <iostream>
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#include "camera_test.h"
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using namespace std;
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namespace {
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class Capture : public CameraTest
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{
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protected:
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unsigned int completeBuffersCount_;
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unsigned int completeRequestsCount_;
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void bufferComplete(Request *request, Buffer *buffer)
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{
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if (buffer->status() != Buffer::BufferSuccess)
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return;
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completeBuffersCount_++;
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}
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void requestComplete(Request *request, const std::map<Stream *, Buffer *> &buffers)
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{
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if (request->status() != Request::RequestComplete)
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return;
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completeRequestsCount_++;
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/* Create a new request. */
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Stream *stream = buffers.begin()->first;
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Buffer *buffer = buffers.begin()->second;
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std::unique_ptr<Buffer> newBuffer = stream->createBuffer(buffer->index());
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request = camera_->createRequest();
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request->addBuffer(std::move(newBuffer));
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camera_->queueRequest(request);
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}
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int init() override
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{
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int ret = CameraTest::init();
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if (ret)
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return ret;
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config_ = camera_->generateConfiguration({ StreamRole::VideoRecording });
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if (!config_ || config_->size() != 1) {
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cout << "Failed to generate default configuration" << endl;
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CameraTest::cleanup();
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return TestFail;
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}
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return TestPass;
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}
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int run() override
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{
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StreamConfiguration &cfg = config_->at(0);
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if (camera_->acquire()) {
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cout << "Failed to acquire the camera" << endl;
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return TestFail;
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}
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if (camera_->configure(config_.get())) {
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cout << "Failed to set default configuration" << endl;
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return TestFail;
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}
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if (camera_->allocateBuffers()) {
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cout << "Failed to allocate buffers" << endl;
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return TestFail;
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}
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Stream *stream = cfg.stream();
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BufferPool &pool = stream->bufferPool();
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std::vector<Request *> requests;
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for (unsigned int i = 0; i < pool.count(); ++i) {
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Request *request = camera_->createRequest();
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if (!request) {
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cout << "Failed to create request" << endl;
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return TestFail;
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}
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std::unique_ptr<Buffer> buffer = stream->createBuffer(i);
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if (!buffer) {
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cout << "Failed to create buffer " << i << endl;
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return TestFail;
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}
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if (request->addBuffer(std::move(buffer))) {
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cout << "Failed to associating buffer with request" << endl;
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return TestFail;
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}
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requests.push_back(request);
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}
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completeRequestsCount_ = 0;
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completeBuffersCount_ = 0;
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camera_->bufferCompleted.connect(this, &Capture::bufferComplete);
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camera_->requestCompleted.connect(this, &Capture::requestComplete);
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if (camera_->start()) {
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cout << "Failed to start camera" << endl;
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return TestFail;
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}
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for (Request *request : requests) {
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if (camera_->queueRequest(request)) {
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cout << "Failed to queue request" << endl;
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return TestFail;
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}
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}
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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Timer timer;
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timer.start(1000);
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while (timer.isRunning())
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dispatcher->processEvents();
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if (completeRequestsCount_ <= cfg.bufferCount * 2) {
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cout << "Failed to capture enough frames (got "
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<< completeRequestsCount_ << " expected at least "
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<< cfg.bufferCount * 2 << ")" << endl;
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return TestFail;
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}
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if (completeRequestsCount_ != completeBuffersCount_) {
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cout << "Number of completed buffers and requests differ" << endl;
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return TestFail;
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}
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if (camera_->stop()) {
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cout << "Failed to stop camera" << endl;
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return TestFail;
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}
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if (camera_->freeBuffers()) {
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cout << "Failed to free buffers" << endl;
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return TestFail;
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}
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return TestPass;
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}
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std::unique_ptr<CameraConfiguration> config_;
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};
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} /* namespace */
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TEST_REGISTER(Capture);
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