The GstAtomicQueue only supports 2 threads, one pushing, and one popping. We pop and push on error cases and we may have multiple threads downstream returning buffer (using tee), which breaks this assumption. On top of which, the release function, that notifies when the queue goes from empty to not-empty relies on a racy empty check. The downstream thread that does this check is effectively concurrent with our thread calling acquire(). Fix this by replacing the GstAtomicQueue with a std::deque, and protect access to that using the object lock. Bug: https://bugs.libcamera.org/show_bug.cgi?id=201 Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> |
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android | ||
apps | ||
gstreamer | ||
ipa | ||
libcamera | ||
py | ||
v4l2 | ||
meson.build |