index.rst is the page that becomes index.html, but currently just has some blurb. Although this page will only be seen if viewing the docs as built from the libcamera tree it'd be better if it were more of an introductory page. Include the content of docs.rst to improve it. As we're no longer including the content from README.rst the labels that enabled that can be dropped. With this change whether viewing the documentation as built in the libcamera tree or on the Docs page of the website, the landing content will be the same. The CSS for the documentation's theme currently hides the toctree from the generated body in html, as it's already displayed on every page via the theme's CSS. This change reorders the page such that the CSS that hides the toctree no longer works - update the CSS to retain the current behaviour. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Daniel Scally <dan.scally@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
215 lines
7.1 KiB
ReStructuredText
215 lines
7.1 KiB
ReStructuredText
.. SPDX-License-Identifier: CC-BY-SA-4.0
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===========
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libcamera
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===========
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**A complex camera support library for Linux, Android, and ChromeOS**
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Cameras are complex devices that need heavy hardware image processing
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operations. Control of the processing is based on advanced algorithms that must
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run on a programmable processor. This has traditionally been implemented in a
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dedicated MCU in the camera, but in embedded devices algorithms have been moved
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to the main CPU to save cost. Blurring the boundary between camera devices and
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Linux often left the user with no other option than a vendor-specific
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closed-source solution.
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To address this problem the Linux media community has very recently started
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collaboration with the industry to develop a camera stack that will be
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open-source-friendly while still protecting vendor core IP. libcamera was born
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out of that collaboration and will offer modern camera support to Linux-based
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systems, including traditional Linux distributions, ChromeOS and Android.
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.. section-begin-getting-started
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Getting Started
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---------------
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To fetch the sources, build and install:
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.. code::
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git clone https://git.libcamera.org/libcamera/libcamera.git
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cd libcamera
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meson setup build
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ninja -C build install
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Dependencies
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~~~~~~~~~~~~
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The following Debian/Ubuntu packages are required for building libcamera.
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Other distributions may have differing package names:
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A C++ toolchain: [required]
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Either {g++, clang}
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Meson Build system: [required]
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meson (>= 0.60) ninja-build pkg-config
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for the libcamera core: [required]
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libyaml-dev python3-yaml python3-ply python3-jinja2
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for IPA module signing: [recommended]
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Either libgnutls28-dev or libssl-dev, openssl
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Without IPA module signing, all IPA modules will be isolated in a
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separate process. This adds an unnecessary extra overhead at runtime.
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for improved debugging: [optional]
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libdw-dev libunwind-dev
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libdw and libunwind provide backtraces to help debugging assertion
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failures. Their functions overlap, libdw provides the most detailed
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information, and libunwind is not needed if both libdw and the glibc
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backtrace() function are available.
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for device hotplug enumeration: [optional]
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libudev-dev
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for documentation: [optional]
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python3-sphinx doxygen graphviz texlive-latex-extra
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for gstreamer: [optional]
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libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev
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for Python bindings: [optional]
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libpython3-dev pybind11-dev
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for cam: [optional]
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libevent-dev is required to support cam, however the following
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optional dependencies bring more functionality to the cam test
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tool:
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- libdrm-dev: Enables the KMS sink
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- libjpeg-dev: Enables MJPEG on the SDL sink
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- libsdl2-dev: Enables the SDL sink
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for qcam: [optional]
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libtiff-dev qt6-base-dev qt6-tools-dev-tools
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for tracing with lttng: [optional]
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liblttng-ust-dev python3-jinja2 lttng-tools
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for android: [optional]
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libexif-dev libjpeg-dev
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for Python bindings: [optional]
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pybind11-dev
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for lc-compliance: [optional]
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libevent-dev libgtest-dev
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for abi-compat.sh: [optional]
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abi-compliance-checker
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Basic testing with cam utility
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The ``cam`` utility can be used for basic testing. You can list the cameras
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detected on the system with ``cam -l``, and capture ten frames from the first
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camera and save them to disk with ``cam -c 1 --capture=10 --file``. See
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``cam -h`` for more information about the ``cam`` tool.
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In case of problems, a detailed debug log can be obtained from libcamera by
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setting the ``LIBCAMERA_LOG_LEVELS`` environment variable:
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.. code::
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:~$ LIBCAMERA_LOG_LEVELS=*:DEBUG cam -l
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Using GStreamer plugin
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~~~~~~~~~~~~~~~~~~~~~~
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To use the GStreamer plugin from the source tree, use the meson ``devenv``
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command. This will create a new shell instance with the ``GST_PLUGIN_PATH``
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environment set accordingly.
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.. code::
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meson devenv -C build
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The debugging tool ``gst-launch-1.0`` can be used to construct a pipeline and
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test it. The following pipeline will stream from the camera named "Camera 1"
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onto the OpenGL accelerated display element on your system.
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.. code::
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gst-launch-1.0 libcamerasrc camera-name="Camera 1" ! queue ! glimagesink
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To show the first camera found you can omit the camera-name property, or you
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can list the cameras and their capabilities using:
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.. code::
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gst-device-monitor-1.0 Video
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This will also show the supported stream sizes which can be manually selected
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if desired with a pipeline such as:
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.. code::
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gst-launch-1.0 libcamerasrc ! 'video/x-raw,width=1280,height=720' ! \
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queue ! glimagesink
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The libcamerasrc element has two log categories, named libcamera-provider (for
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the video device provider) and libcamerasrc (for the operation of the camera).
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All corresponding debug messages can be enabled by setting the ``GST_DEBUG``
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environment variable to ``libcamera*:7``.
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Presently, to prevent element negotiation failures it is required to specify
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the colorimetry and framerate as part of your pipeline construction. For
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instance, to capture and encode as a JPEG stream and receive on another device
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the following example could be used as a starting point:
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.. code::
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gst-launch-1.0 libcamerasrc ! \
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video/x-raw,colorimetry=bt709,format=NV12,width=1280,height=720,framerate=30/1 ! \
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queue ! jpegenc ! multipartmux ! \
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tcpserversink host=0.0.0.0 port=5000
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Which can be received on another device over the network with:
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.. code::
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gst-launch-1.0 tcpclientsrc host=$DEVICE_IP port=5000 ! \
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multipartdemux ! jpegdec ! autovideosink
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The GStreamer element also supports multiple streams. This is achieved by
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requesting additional source pads. Downstream caps filters can be used
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to choose specific parameters like resolution and pixel format. The pad
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property ``stream-role`` can be used to select a role.
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The following example displays a 640x480 view finder while streaming JPEG
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encoded 800x600 video. You can use the receiver pipeline above to view the
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remote stream from another device.
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.. code::
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gst-launch-1.0 libcamerasrc name=cs src::stream-role=view-finder src_0::stream-role=video-recording \
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cs.src ! queue ! video/x-raw,width=640,height=480 ! videoconvert ! autovideosink \
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cs.src_0 ! queue ! video/x-raw,width=800,height=600 ! videoconvert ! \
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jpegenc ! multipartmux ! tcpserversink host=0.0.0.0 port=5000
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.. section-end-getting-started
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Troubleshooting
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~~~~~~~~~~~~~~~
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Several users have reported issues with meson installation, crux of the issue
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is a potential version mismatch between the version that root uses, and the
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version that the normal user uses. On calling `ninja -C build`, it can't find
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the build.ninja module. This is a snippet of the error message.
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::
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ninja: Entering directory `build'
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ninja: error: loading 'build.ninja': No such file or directory
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This can be solved in two ways:
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1. Don't install meson again if it is already installed system-wide.
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2. If a version of meson which is different from the system-wide version is
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already installed, uninstall that meson using pip3, and install again without
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the --user argument.
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