The Buffer interface is no longer in use and can be removed. While doing so clean up the two odd names (dequeueFrameBuffer() and queuedFrameBuffers_) that had to be used when adding the FrameBuffer interface. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> |
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buffer_sharing.cpp | ||
capture_async.cpp | ||
controls.cpp | ||
double_open.cpp | ||
formats.cpp | ||
meson.build | ||
request_buffers.cpp | ||
stream_on_off.cpp | ||
v4l2_m2mdevice.cpp | ||
v4l2_videodevice_test.cpp | ||
v4l2_videodevice_test.h |