Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> |
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buffer_sharing.cpp | ||
capture_async.cpp | ||
controls.cpp | ||
double_open.cpp | ||
formats.cpp | ||
meson.build | ||
request_buffers.cpp | ||
stream_on_off.cpp | ||
v4l2_m2mdevice.cpp | ||
v4l2_videodevice_test.cpp | ||
v4l2_videodevice_test.h |