The MediaDevice lock is meant to prevent concurrent usage of multiple cameras from the same pipeline handlers. As media devices are acquired by pipeline handlers, we can't have multiple pipeline handlers trying to lock the same media device. The recursive locking detection can thus be moved to the pipeline handler. This simplifies the media device implementation that now implements true lock semantics, and prepares for support of concurrent camera usage. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
94 lines
2.4 KiB
C++
94 lines
2.4 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* media_device.h - Media device handler
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*/
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#pragma once
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#include <map>
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#include <sstream>
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#include <string>
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#include <vector>
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#include <linux/media.h>
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#include <libcamera/base/log.h>
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#include <libcamera/base/signal.h>
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#include <libcamera/base/unique_fd.h>
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#include "libcamera/internal/media_object.h"
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namespace libcamera {
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class MediaDevice : protected Loggable
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{
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public:
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MediaDevice(const std::string &deviceNode);
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~MediaDevice();
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bool acquire();
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void release();
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bool busy() const { return acquired_; }
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bool lock();
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void unlock();
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int populate();
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bool isValid() const { return valid_; }
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const std::string driver() const { return driver_; }
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const std::string deviceNode() const { return deviceNode_; }
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const std::string model() const { return model_; }
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unsigned int version() const { return version_; }
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unsigned int hwRevision() const { return hwRevision_; }
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const std::vector<MediaEntity *> &entities() const { return entities_; }
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MediaEntity *getEntityByName(const std::string &name) const;
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MediaLink *link(const std::string &sourceName, unsigned int sourceIdx,
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const std::string &sinkName, unsigned int sinkIdx);
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MediaLink *link(const MediaEntity *source, unsigned int sourceIdx,
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const MediaEntity *sink, unsigned int sinkIdx);
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MediaLink *link(const MediaPad *source, const MediaPad *sink);
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int disableLinks();
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Signal<> disconnected;
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protected:
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std::string logPrefix() const override;
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private:
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int open();
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void close();
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MediaObject *object(unsigned int id);
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bool addObject(MediaObject *object);
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void clear();
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struct media_v2_interface *findInterface(const struct media_v2_topology &topology,
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unsigned int entityId);
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bool populateEntities(const struct media_v2_topology &topology);
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bool populatePads(const struct media_v2_topology &topology);
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bool populateLinks(const struct media_v2_topology &topology);
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void fixupEntityFlags(struct media_v2_entity *entity);
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friend int MediaLink::setEnabled(bool enable);
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int setupLink(const MediaLink *link, unsigned int flags);
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std::string driver_;
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std::string deviceNode_;
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std::string model_;
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unsigned int version_;
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unsigned int hwRevision_;
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UniqueFD fd_;
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bool valid_;
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bool acquired_;
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std::map<unsigned int, MediaObject *> objects_;
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std::vector<MediaEntity *> entities_;
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};
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} /* namespace libcamera */
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