libcamera/include/libcamera/internal/buffer.h
Kieran Bingham f9c0cf2a3a libcamera: MappedBuffer: Disable copy and assignment
MappedBuffers have a custom move constructor and assignment operator to
ensure that memory is not unmapped during object manipulation.

Because of the user-defined move constructor, the implicitly-declared
copy-constructor will already be deleted, however delete it explicitly
to help readability of the code, and make it clear that the object can
not be copied.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-02-12 14:35:21 +00:00

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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* buffer.h - Internal buffer handling
*/
#ifndef __LIBCAMERA_INTERNAL_BUFFER_H__
#define __LIBCAMERA_INTERNAL_BUFFER_H__
#include <sys/mman.h>
#include <vector>
#include <libcamera/class.h>
#include <libcamera/buffer.h>
#include <libcamera/span.h>
namespace libcamera {
class MappedBuffer
{
public:
using Plane = Span<uint8_t>;
~MappedBuffer();
MappedBuffer(MappedBuffer &&other);
MappedBuffer &operator=(MappedBuffer &&other);
bool isValid() const { return error_ == 0; }
int error() const { return error_; }
const std::vector<Plane> &maps() const { return maps_; }
protected:
MappedBuffer();
int error_;
std::vector<Plane> maps_;
private:
LIBCAMERA_DISABLE_COPY(MappedBuffer)
};
class MappedFrameBuffer : public MappedBuffer
{
public:
MappedFrameBuffer(const FrameBuffer *buffer, int flags);
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_INTERNAL_BUFFER_H__ */