For all tests that don't otherwise require access to the camera manager, get the event dispatcher from the current thread instead of the camera manager. This prepares for the removal of CameraManager::instance(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
136 lines
2.6 KiB
C++
136 lines
2.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* object-invoke.cpp - Cross-thread Object method invocation test
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*/
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#include <chrono>
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#include <iostream>
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#include <thread>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/object.h>
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace libcamera;
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class InvokedObject : public Object
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{
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public:
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enum Status {
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NoCall,
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InvalidThread,
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CallReceived,
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};
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InvokedObject()
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: status_(NoCall)
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{
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}
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Status status() const { return status_; }
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int value() const { return value_; }
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void reset()
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{
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status_ = NoCall;
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value_ = 0;
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}
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void method(int value)
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{
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if (Thread::current() != thread())
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status_ = InvalidThread;
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else
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status_ = CallReceived;
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value_ = value;
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}
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private:
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Status status_;
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int value_;
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};
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class ObjectInvokeTest : public Test
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{
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protected:
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int run()
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{
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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InvokedObject object;
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/*
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* Test that method invocation in the same thread goes through
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* the event dispatcher.
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*/
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object.invokeMethod(&InvokedObject::method, 42);
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if (object.status() != InvokedObject::NoCall) {
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cerr << "Method not invoked asynchronously" << endl;
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return TestFail;
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}
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dispatcher->processEvents();
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switch (object.status()) {
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case InvokedObject::NoCall:
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cout << "Method not invoked for main thread" << endl;
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return TestFail;
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case InvokedObject::InvalidThread:
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cout << "Method invoked in incorrect thread for main thread" << endl;
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return TestFail;
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default:
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break;
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}
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if (object.value() != 42) {
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cout << "Method invoked with incorrect value for main thread" << endl;
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return TestFail;
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}
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/*
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* Move the object to a thread and verify that the method is
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* delivered in the correct thread.
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*/
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object.reset();
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object.moveToThread(&thread_);
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thread_.start();
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object.invokeMethod(&InvokedObject::method, 42);
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this_thread::sleep_for(chrono::milliseconds(100));
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switch (object.status()) {
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case InvokedObject::NoCall:
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cout << "Method not invoked for custom thread" << endl;
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return TestFail;
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case InvokedObject::InvalidThread:
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cout << "Method invoked in incorrect thread for custom thread" << endl;
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return TestFail;
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default:
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break;
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}
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if (object.value() != 42) {
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cout << "Method invoked with incorrect value for custom thread" << endl;
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return TestFail;
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}
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return TestPass;
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}
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void cleanup()
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{
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thread_.exit(0);
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thread_.wait();
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}
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private:
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Thread thread_;
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};
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TEST_REGISTER(ObjectInvokeTest)
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