Commit graph

954 commits

Author SHA1 Message Date
Niklas Söderlund
c89cfa534b cam: Cache buffer memory mapping
With the buffer allocator in use it's possible to cache the dmabuf
memory mappings when starting the camera instead of mapping and
unmapping them each time.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
164fbf17ff libcamera: Remove dead code after switch to FrameBuffer
Delete all dead code after switching to the FrameBuffer interface.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
66d4929c73 libcamera: v4l2_videodevice: Remove Buffer interface
The Buffer interface is no longer in use and can be removed. While doing
so clean up the two odd names (dequeueFrameBuffer() and
queuedFrameBuffers_) that had to be used when adding the FrameBuffer
interface.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
9217f274f6 libcamera: Switch to FrameBuffer interface
Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.

Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
eb4030f6c0 libcamera: allocator: Add FrameBufferAllocator to help applications allocate buffers
The FrameBuffer interface is based on the idea that all buffers are
allocated externally to libcamera and are only used by it. This is meant
to create a simpler API centered around usage of buffers, regardless of
where they come from.

Linux however lacks a centralized allocator at the moment, and not all
users of libcamera are expected to use another device that could provide
suitable buffers for the camera. This patch thus adds a helper class to
allocate buffers internally in libcamera, in a way that matches the
needs of the FrameBuffer-based API.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
e9e6135d97 libcamera: pipeline: Add FrameBuffer handlers
Extend the pipeline handlers to support the FrameBuffer API with three
new methods to handle allocation, importing and freeing of buffers. The
new methods will replace allocateBuffers() and freeBuffers().

The FrameBuffer API will use the methods on a stream level and either
allocate or import buffers for each active stream controlled from the
Camera class and an upcoming FrameBufferAllocator helper. With this new
API the implementation in pipeline handlers can be made simpler as all
streams don't need to be handled in allocateBuffers().

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
6c69bf982e libcamera: pipeline: ipu3: Switch to FrameBuffer interface for cio2 and stat
The V4L2VideoDevice class can now operate using a FrameBuffer interface,
switch the IPU3 CIO2 and statistics buffer to use it. We can not convert
the application-facing buffers yet.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
3109843cda libcamera: pipeline: rkisp1: Switch to FrameBuffer interface for stat and param
The V4L2VideoDevice class can now operate using a FrameBuffer interface,
switch the RkISP1 statistics and parameters buffer to use it. We can not
convert the application-facing buffers yet.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
96312d6dbb libcamera: pipeline: rkisp1: Destroy frame information before completing request
It's common for applications to create and queue a new request in a
previous request completion handler. When the new request gets queued to
the RkISP1 pipeline handler it tries to find a parameters and statistic
buffer to be used with the request. The problem is if the pipeline depth
is already filled there are no internal buffers free to be used by the
new request.

This was solved by allocation one more parameters and statistic buffer
then the pipeline depth, this is waste full. Instead free the resources
of the request that has completed before it is signaled to the
application, this way if the pipeline depth is full it can reuse the
internal resources and the wasteful allocation can be removed.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
6e1e847753 test: camera: buffer_import: Update to FrameBuffer restrictions
With the FrameBuffer interface the V4L2 buffer indexes are not visible
outside the V4L2VideoDevice so it's not possible to to test that the
expected indexes are used when using external buffers (allocated
directly from a V4L2 video device) with a Camera. Rewrite the test to
this limitation.

The idea of the test stays the same, test that buffers allocated from a
V4L2 video device (vivid) can be imported and used on a Camera (vimc).
As an added bonus the rewrite makes use of the FrameBuffer interface for
the allocation of buffers at the source (vivid) and imports them to the
Camera which still uses the Buffer interface internally.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
f0d928b56e test: v4l2_videodevice: Switch to FrameBuffer interface
The V4L2VideoDevice class can now operate using a FrameBuffer interface,
switch all test cases to use it.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
cadae67e45 libcamera: v4l2_videodevice: Add FrameBuffer interface
Add a new interface in parallel with the existing Buffer implementation
to also support FrameBuffer. The reason it's added in parallel is to aid
in the migration from Buffer to FrameBuffer throughout libcamera. With
this change discrete parts of libcamera can be migrated and tested
independently.

As the new interface is added in parallel there are some oddities in
this change which will be undone in a follow up patch once libcamera
have migrated away from the Buffer interface.

- There is a nasty hack in V4L2VideoDevice::bufferAvailable(). It is
  needed to allow both interfaces to exist and function at the same
  time. The idea is if buffers are allocated using the FrameBuffer
  interface V4L2VideoDevice::cache_ is set and we know to call the
  FrameBuffer 'buffer ready' signal, and likewise if it's not to call
  the Buffer variant.

- There is some code duplication between the two interfaces as they aim
  to solve the same thing in slightly different ways. As all Buffer
  related code is soon to be removed no effort to create code sharing
  between them have been made.

- Some function and variables which can't be distinguished by their
  argument types have been given a frameBuffer prefix instead of a
  buffer prefix. They are clearly documented in the code and will be
  renamed to the correct buffer prefix when the Buffer interface is
  removed.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
9e71540ebb libcamera: v4l2_videodevice: Add V4L2BufferCache to deal with index mapping
In preparation for the FrameBuffer interface add a class that will deal
with keeping the cache between dmabuf file descriptors and V4L2 video
device buffer indexes.

This initial implementation ensures that no hot association is lost
while its eviction strategy could be improved in the future.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
5967363c0b libcamera: buffer: Move captured metadata to FrameMetadata
Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
dea689e1f2 libcamera: request: In addBuffer() do not fetch stream from Buffer
In the FrameBuffer interface the stream will not be available from the
buffer object as the buffer might be allocated externally. The
application needs to explicitly state which stream the buffer is being
added for to the request.

Extend the addBuffer() function to get this information explicitly from
the caller.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
13724144f9 libcamera: v4l2_videodevice: Extract exportDmabufFd()
The part in createPlane() that exports a dma buffer from a video device
will be used directly by the FrameBuffer interface. Break it out to a
separate function.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
3f9d34f55e libcamera: v4l2_videodevice: Align which type variable is used in queueBuffer()
Reading V4L2VideoDevice::queueBuffer() is confusing since buf.type is
first set to bufferType_ but then both variables are used in V4L2 macros
to operate based on which type of buffer is being processed. Align on
only using buf.type since it has the most existing users.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
fca1109155 libcamera: buffer: Drop private function setRequest()
There is no need to have a private helper function to access a private
data member when a friend statement is needed anyhow. Remove the helper
function to simplify the code and make it clear that a private member of
Buffer is accessed.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
962d1c17a4 libcamera: buffers: Remove Plane class
There are no users left of the Plane class, drop it.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
ae9a05847c libcamera: buffer: Switch from Plane to FrameBuffer::Plane
It is not libcamera's responsibility to handle memory mappings. Switch
from the soon to be removed Plane class which deals with memory
mappings to FrameBuffer::Plane which just describes it. This makes the
transition to the full FrameBuffer easier.

As the full FrameBuffer interface has not yet spread to all parts of
libcamera core it is hard to create efficient caching of memory mappings
in the qcam application. This will be fixed in a later patch, for now
the dmabuf is mapped and unmapped each time it is seen by the
application.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
007517618c ipa: Switch to FrameBuffer interface
Switch the IPA interfaces and implementations to use the Framebuffer
interface.

- The IPA interface is switched to use the simpler FrameBuffer::Plane
  container when carrying dmabuf descriptions (fd and length) over the
  pipeline/IPA boundary.

- The RkISP1 IPA implementation takes advantage of the new simpler and
  safer (better control over file descriptors) FrameBuffer interface.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
de9243bdc1 libcamera: buffer: Add FrameBuffer interface
Add a new FrameBuffer class to describe memory used to store frames.
This change just adds the new interface, future patches will migrate all
parts of libcamera to use this and replace the old Buffer interface.

This change needs to specify the const keyword for Plane::length() as to
not get Doxygen confused with FrameBuffer::Plane::length added in this
change.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
9c4bc73c2f libcamera: buffer: Add FrameMetadata container for metadata information
With the introduction of FrameBuffer objects, the metadata information
related to captured frames will not be stored directly in the frame
buffer object. Add a new FrameMetadata class to hold this information.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Laurent Pinchart
6a735f014a v4l2: camera_proxy: Call V4L2Camera::getBufferFd() directly
The V4L2Camera::getBufferFd() method doesn't need to run in the camera
thread. Call it directly.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
3c4b872443 v4l2: camera: Handle memory mapping of buffers directly
In the upcoming FrameBuffer API the memory mapping of buffers will be
left to the user of the FrameBuffer objects. Prepare the V4L2
compatibility layer to this upcoming change to ease conversion to the
new API.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
35ac23dca1 v4l2: Rename FrameMetadata to V4L2FrameMetadata
With the upcoming FrameBuffer API a new library wide FrameMetadata
object will be added which will replace the specific implementation in
the V4L2 compatibility layer.

Avoid name collisions while the new FrameBuffer API is added by renaming
the V4L2 compatibility layer specific implementation until it can be
replaced with the library wide implementation.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
5f316d0035 test: file_descriptor: Add test
Add a test which exercises the whole FileDescriptor interface.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
01ba6e39b6 libcamera: Add FileDescriptor to help pass numerical fds around
Add a helper to make it easier to pass file descriptors around. The
helper class duplicates the fd which decouples it from the original fd
which could be closed by its owner while the new FileDescriptor remains
valid.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
856a4a2527 libcamera: request: remove prepare()
The association of buffers to a request can be done directly in
addBuffer() instead of when the request is queued to the camera. Keep
the check that a request contains buffers by moving it to
Camera::queueRequest() where prepare() was previously called.

As a bonus we can remove a friend statement in Request.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
96eaad1238 v4l2: camera_proxy: Fix compilation error use of undeclared identifier 'ret'
Refactoring of the camera_proxy have left the 'ret' variable undeclared,
declare it.

../../src/v4l2/v4l2_camera_proxy.cpp:273:2: error: use of undeclared identifier 'ret'
        ret = vcam_->invokeMethod(&V4L2Camera::configure,
        ^
../../src/v4l2/v4l2_camera_proxy.cpp:278:6: error: use of undeclared identifier 'ret'
        if (ret < 0)

Fixes: fce110c6d9 ("v4l2: camera_proxy: Break out try_fmt")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-09 00:40:32 +01:00
Jacopo Mondi
a5862a7a34 v4l2: camera_proxy: Align trace message style
Most of the ioctl handlers in the V4L2CameraProxy class have an empty
line between the tracing printouts and the immediately following buffer
type validation. Align the two occasions where such an empty line is missing
with the others.

Cosmetic change only.

Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08 17:41:36 +01:00
Jacopo Mondi
fce110c6d9 v4l2: camera_proxy: Break out try_fmt
Calling vidioc_s_fmt() calls vidioc_try_fmt() duplicating prinouts.

Breakout try format procedure and call it from both functions.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08 11:05:39 +01:00
Jacopo Mondi
769ca0a550 v4l2: camera_proxy: Fix try_fmt format conversion
The set pixelformat field of struct v4l2_pix_format structure was
wrongly converted to PixelFormat by calling v4l2ToDrm(), with an already
converted 'format' argument.

Fix this by calling the right drmToV4l2() conversion function.

Fixes: 0ce8f2390b ("v4l2: v4l2_compat: Add V4L2 compatibility layer")
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08 10:53:58 +01:00
Laurent Pinchart
eccbb17551 v4l2: camera_proxy: Include <array>
Commit 29c5508075 ("v4l2: camera_proxy: Create format info array")
introduced usage of the std::array template class, but didn't include
the corresponding header. This may cause a compilation breakage in the
future if the indirect include of <array> disappears due to unrelated
changes. Fix it.

Fixed: 29c5508075 ("v4l2: camera_proxy: Create format info array")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-08 06:20:58 +02:00
Laurent Pinchart
29c5508075 v4l2: camera_proxy: Create format info array
Create a PixelFormatInfo structure to store information about a format,
and add a global array of format info for all the formats currently
supported. Move the format helpers to use the information from the
array.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-07 22:37:54 +02:00
Laurent Pinchart
aff0b680aa v4l2: camera_proxy: Rationalize arguments to format helpers
To clarify code, adopt the following rules for format helpers:

- All variables representing V4L2 pixel formats shall use uint32_t
- All variables representing DRM pixel formats shall use PixelFormat
- Functions returning positive values only shall not have a signed
  return type

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:35:26 +02:00
Laurent Pinchart
7088041a80 v4l2: compat_manager: Move file operations to new struct FileOperations
Create a new FileOperations structure to hold all the dynamically-loaded
C library file operations. The file operations are now exposed publicly,
to prepare for usage of mmap in the V4L2CameraProxy.

A new template helper function is added to retrieve a symbol with
dlsym() with proper casting to simplify the V4L2CompatManager
constructor.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:35:23 +02:00
Laurent Pinchart
b4415f1c98 v4l2: Use Object::invokeMethod() return value
Now that Object::invokeMethod() supports returning a value, use it and
drop the return value method argument.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:47 +02:00
Laurent Pinchart
94f62f6b59 test: signal: Test connecting to non-void slots
Test that a signal can be connected to non-void static and member slots.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:46 +02:00
Laurent Pinchart
1f898ab114 test: object-invoke: Test invoking a non-void method
Test that Object::invokeMethod() can be used to invoke a non-void
method. Verify that the return value is correctly propagated to the
caller.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:40 +02:00
Laurent Pinchart
dce6bb0e30 libcamera: bound_method: Rename Bound*Method to BoundMethod*
Most of the bound method classes are named with a BoundMethod prefix,
except for BoundMemberMethod and BoundStaticMethod. Rename them to
BoundMethodMember and BoundMethodStatic respectively to make the code
more coherent.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:38 +02:00
Laurent Pinchart
3d1d208171 libcamera: bound_method: Propagate method return value
Propagate the return value of the bound method all the way to the caller
of activate(). The value is stored in the arguments pack for indirect
invocation.

As C++ doesn't allow instantiating a variable of type void, we need to
specialize the template class BoundMethodPack for methods returning
void. This in turn requires template specialization for the
BoundMethodArgs class in order to store the return value in the pack,
and for the BoundMemberMethod class to extract the return value from the
pack.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:35 +02:00
Laurent Pinchart
b0135a1522 libcamera: bound_method: Manage BoundMethodPack through std::shared_ptr
The bound method arguments pack will need to be accessed by the method
invoker in order to retrieve the method return value when using a
blocking connection type. We thus can't delete the pack unconditionally
in the bound method target thread. We also can't delete it
unconditionally in the invoker's thread, as for queued connections the
pack will be used in the target thread after the invoker completes.

This shows that ownership of the arguments pack is shared between two
contexts. As a result, manage it using std::shared_ptr<>.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:31 +02:00
Laurent Pinchart
621edb2367 libcamera: bound_method: Support bindings to non-void methods
The bound method implementation is restricted to binding to void methods
as return values are not supported. This complicates usage of bound
methods, as non-void methods used a slots or Object::invokeMethod()
targets need to be wrapped in a void method. Simplify this by supporting
arbitrary return types and ignoring the return value.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:30 +02:00
Laurent Pinchart
257bea076c libcamera: bound_method: Store method arguments in a class
Create a new BoundMethodPack class to replace the PackType type alias.
This will allow adding additional fields to the arguments pack, when
adding support for propagation of bound method return values.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:29 +02:00
Laurent Pinchart
d0cca54d4a libcamera: bound_method: Move sequence and generator to BoundMethodBase
The sequence and generator member types of BoundMethodArgs are not
dependent on the template arguments of BoundMethodArgs. To prepare for
template specialization of BoundMethodArgs and avoid code duplication,
move them to the BoundMethodBase class.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:27 +02:00
Laurent Pinchart
9fe225a79f libcamera: bound_method: Drop unused BoundMethodBase::connectionType()
The BoundMethodBase::connectionType() method isn't used, drop it. While
it at make the connectionType_ member private as it is only used by the
class.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:26 +02:00
Laurent Pinchart
7d66a45b8d libcamera: bound_method: Mark overriden methods with override
Mark the activate() and invoke() methods with the override keyword where
appropriate.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:25 +02:00
Laurent Pinchart
451ffd1fcd libcamera: bound_method: Fix memory leak with direct connections
When BoundMethodBase::activatePack() is called with the connection type
set to ConnectionTypeDirect, the method isn't deleted even if
deleteMethod is true, as is the case when called from
Object::invokeMethod(). This causes a memory leak. Fix it.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:23 +02:00
Laurent Pinchart
a915a65fab libcamera: object: Use activate() in invokeMethod()
The Object::invokeMethod() implementation duplicates pack creation code
from BoundMemberMethod::activate(). Call activate() instead of
activatePack() to share code.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07 22:29:21 +02:00