libcamera: framebuffer_allocator: Lift camera restrictions on allocator

The Camera class currently requires the allocator to have no allocated
buffer before the camera is reconfigured, and the allocator to be
destroyed before the camera is released. There's no basis for these
restrictions anymore, remove them.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
This commit is contained in:
Laurent Pinchart 2020-03-15 01:27:43 +02:00
parent 33fedea818
commit 4ff18e9506
10 changed files with 8 additions and 54 deletions

View file

@ -113,8 +113,6 @@ private:
friend class FrameBufferAllocator;
int exportFrameBuffers(Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers);
/* \todo Remove allocator_ from the exposed API */
FrameBufferAllocator *allocator_;
};
} /* namespace libcamera */

View file

@ -20,8 +20,7 @@ class Stream;
class FrameBufferAllocator
{
public:
static FrameBufferAllocator *create(std::shared_ptr<Camera> camera);
FrameBufferAllocator(std::shared_ptr<Camera> camera);
FrameBufferAllocator(const Camera &) = delete;
FrameBufferAllocator &operator=(const Camera &) = delete;
@ -34,8 +33,6 @@ public:
const std::vector<std::unique_ptr<FrameBuffer>> &buffers(Stream *stream) const;
private:
FrameBufferAllocator(std::shared_ptr<Camera> camera);
std::shared_ptr<Camera> camera_;
std::map<Stream *, std::vector<std::unique_ptr<FrameBuffer>>> buffers_;
};

View file

@ -52,7 +52,7 @@ int Capture::run(EventLoop *loop, const OptionsParser::Options &options)
}
FrameBufferAllocator *allocator = FrameBufferAllocator::create(camera_);
FrameBufferAllocator *allocator = new FrameBufferAllocator(camera_);
ret = capture(loop, allocator);

View file

@ -188,7 +188,7 @@ gst_libcamera_allocator_new(std::shared_ptr<Camera> camera)
auto *self = GST_LIBCAMERA_ALLOCATOR(g_object_new(GST_TYPE_LIBCAMERA_ALLOCATOR,
nullptr));
self->fb_allocator = FrameBufferAllocator::create(camera);
self->fb_allocator = new FrameBufferAllocator(camera);
for (Stream *stream : camera->streams()) {
gint ret;

View file

@ -508,7 +508,7 @@ const std::string &Camera::name() const
Camera::Camera(PipelineHandler *pipe, const std::string &name,
const std::set<Stream *> &streams)
: p_(new Private(pipe, name, streams)), allocator_(nullptr)
: p_(new Private(pipe, name, streams))
{
}
@ -620,16 +620,6 @@ int Camera::release()
if (ret < 0)
return ret == -EACCES ? -EBUSY : ret;
if (allocator_) {
/*
* \todo Try to find a better API that would make this error
* impossible.
*/
LOG(Camera, Error)
<< "Buffers must be freed before the camera can be reconfigured";
return -EBUSY;
}
p_->pipe_->unlock();
p_->setState(Private::CameraAvailable);
@ -763,12 +753,6 @@ int Camera::configure(CameraConfiguration *config)
if (ret < 0)
return ret;
if (allocator_ && allocator_->allocated()) {
LOG(Camera, Error)
<< "Allocator must be deleted before camera can be reconfigured";
return -EBUSY;
}
if (config->validate() != CameraConfiguration::Valid) {
LOG(Camera, Error)
<< "Can't configure camera with invalid configuration";

View file

@ -53,29 +53,6 @@ LOG_DEFINE_CATEGORY(Allocator)
* are provided externally applications shall not use this class.
*/
/**
* \brief Create a FrameBuffer allocator
* \param[in] camera The camera the allocator serves
*
* A single allocator may be created for a Camera instance.
*
* The caller is responsible for deleting the allocator before the camera is
* released.
*
* \return A pointer to the newly created allocator object or nullptr on error
*/
FrameBufferAllocator *
FrameBufferAllocator::create(std::shared_ptr<Camera> camera)
{
if (camera->allocator_) {
LOG(Allocator, Error) << "Camera already has an allocator";
return nullptr;
}
camera->allocator_ = new FrameBufferAllocator(camera);
return camera->allocator_;
}
/**
* \brief Construct a FrameBufferAllocator serving a camera
* \param[in] camera The camera
@ -88,8 +65,6 @@ FrameBufferAllocator::FrameBufferAllocator(std::shared_ptr<Camera> camera)
FrameBufferAllocator::~FrameBufferAllocator()
{
buffers_.clear();
camera_->allocator_ = nullptr;
}
/**

View file

@ -240,7 +240,7 @@ int MainWindow::startCapture()
adjustSize();
allocator_ = FrameBufferAllocator::create(camera_);
allocator_ = new FrameBufferAllocator(camera_);
ret = allocator_->allocate(stream);
if (ret < 0) {
std::cerr << "Failed to allocate capture buffers" << std::endl;

View file

@ -40,7 +40,7 @@ int V4L2Camera::open()
return -EINVAL;
}
bufferAllocator_ = FrameBufferAllocator::create(camera_);
bufferAllocator_ = new FrameBufferAllocator(camera_);
return 0;
}

View file

@ -63,7 +63,7 @@ protected:
return TestFail;
}
allocator_ = FrameBufferAllocator::create(camera_);
allocator_ = new FrameBufferAllocator(camera_);
return TestPass;
}

View file

@ -117,7 +117,7 @@ protected:
return TestFail;
/* Use internally allocated buffers. */
allocator_ = FrameBufferAllocator::create(camera_);
allocator_ = new FrameBufferAllocator(camera_);
Stream *stream = *camera_->streams().begin();
if (allocator_->allocate(stream) < 0)
return TestFail;