test: Get event dispatcher from current thread
For all tests that don't otherwise require access to the camera manager, get the event dispatcher from the current thread instead of the camera manager. This prepares for the removal of CameraManager::instance(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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8c9deeb30f
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11 changed files with 24 additions and 25 deletions
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@ -9,11 +9,11 @@
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#include <signal.h>
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#include <signal.h>
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#include <sys/time.h>
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#include <sys/time.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace std;
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using namespace libcamera;
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using namespace libcamera;
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@ -33,7 +33,7 @@ protected:
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int init()
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int init()
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{
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{
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dispatcher = CameraManager::instance()->eventDispatcher();
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dispatcher = Thread::current()->eventDispatcher();
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struct sigaction sa = {};
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struct sigaction sa = {};
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sa.sa_handler = &sigAlarmHandler;
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sa.sa_handler = &sigAlarmHandler;
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@ -9,12 +9,12 @@
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#include <string.h>
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#include <string.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_notifier.h>
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#include <libcamera/event_notifier.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace std;
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using namespace libcamera;
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using namespace libcamera;
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@ -35,7 +35,7 @@ protected:
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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std::string data("H2G2");
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std::string data("H2G2");
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Timer timeout;
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Timer timeout;
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ssize_t ret;
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ssize_t ret;
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@ -15,12 +15,12 @@
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#include <sys/wait.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "ipc_unixsocket.h"
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#include "ipc_unixsocket.h"
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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#include "utils.h"
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#include "utils.h"
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#define CMD_CLOSE 0
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#define CMD_CLOSE 0
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@ -47,7 +47,7 @@ public:
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UnixSocketTestSlave()
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UnixSocketTestSlave()
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: exitCode_(EXIT_FAILURE), exit_(false)
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: exitCode_(EXIT_FAILURE), exit_(false)
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{
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{
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dispatcher_ = CameraManager::instance()->eventDispatcher();
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dispatcher_ = Thread::current()->eventDispatcher();
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ipc_.readyRead.connect(this, &UnixSocketTestSlave::readyRead);
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ipc_.readyRead.connect(this, &UnixSocketTestSlave::readyRead);
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}
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}
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@ -436,7 +436,7 @@ private:
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return -ETIMEDOUT;
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return -ETIMEDOUT;
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}
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}
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CameraManager::instance()->eventDispatcher()->processEvents();
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Thread::current()->eventDispatcher()->processEvents();
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}
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}
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callResponse_ = nullptr;
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callResponse_ = nullptr;
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@ -14,7 +14,6 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <vector>
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#include <vector>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/logging.h>
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#include <libcamera/logging.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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@ -22,6 +21,7 @@
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#include "log.h"
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#include "log.h"
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#include "process.h"
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#include "process.h"
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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#include "utils.h"
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#include "utils.h"
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using namespace std;
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using namespace std;
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@ -65,7 +65,7 @@ protected:
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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Timer timeout;
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Timer timeout;
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int exitCode = 42;
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int exitCode = 42;
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@ -13,22 +13,22 @@ subdir('v4l2_subdevice')
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subdir('v4l2_videodevice')
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subdir('v4l2_videodevice')
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public_tests = [
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public_tests = [
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['event', 'event.cpp'],
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['event-dispatcher', 'event-dispatcher.cpp'],
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['geometry', 'geometry.cpp'],
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['geometry', 'geometry.cpp'],
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['list-cameras', 'list-cameras.cpp'],
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['list-cameras', 'list-cameras.cpp'],
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['signal', 'signal.cpp'],
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['signal', 'signal.cpp'],
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['timer', 'timer.cpp'],
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]
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]
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internal_tests = [
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internal_tests = [
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['camera-sensor', 'camera-sensor.cpp'],
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['camera-sensor', 'camera-sensor.cpp'],
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['event', 'event.cpp'],
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['event-dispatcher', 'event-dispatcher.cpp'],
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['event-thread', 'event-thread.cpp'],
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['event-thread', 'event-thread.cpp'],
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['message', 'message.cpp'],
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['message', 'message.cpp'],
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['object', 'object.cpp'],
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['object', 'object.cpp'],
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['object-invoke', 'object-invoke.cpp'],
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['object-invoke', 'object-invoke.cpp'],
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['signal-threads', 'signal-threads.cpp'],
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['signal-threads', 'signal-threads.cpp'],
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['threads', 'threads.cpp'],
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['threads', 'threads.cpp'],
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['timer', 'timer.cpp'],
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['timer-thread', 'timer-thread.cpp'],
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['timer-thread', 'timer-thread.cpp'],
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]
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]
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#include <iostream>
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#include <iostream>
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#include <thread>
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#include <thread>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/object.h>
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#include <libcamera/object.h>
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#include "thread.h"
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace std;
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using namespace libcamera;
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using namespace libcamera;
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@ -61,7 +60,7 @@ class ObjectInvokeTest : public Test
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protected:
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protected:
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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InvokedObject object;
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InvokedObject object;
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/*
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/*
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#include <unistd.h>
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#include <unistd.h>
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#include <vector>
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#include <vector>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "process.h"
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#include "process.h"
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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#include "utils.h"
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#include "utils.h"
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using namespace std;
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using namespace std;
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protected:
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protected:
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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Timer timeout;
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Timer timeout;
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int exitCode = 42;
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int exitCode = 42;
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#include <iostream>
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#include <iostream>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "test.h"
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace std;
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using namespace libcamera;
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using namespace libcamera;
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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ManagedTimer timer;
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ManagedTimer timer;
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ManagedTimer timer2;
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ManagedTimer timer2;
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#include <iostream>
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#include <iostream>
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#include <libcamera/buffer.h>
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#include <libcamera/buffer.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "thread.h"
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#include "v4l2_videodevice_test.h"
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#include "v4l2_videodevice_test.h"
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class BufferSharingTest : public V4L2VideoDeviceTest
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class BufferSharingTest : public V4L2VideoDeviceTest
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int run()
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int run()
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{
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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Timer timeout;
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Timer timeout;
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int ret;
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int ret;
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*/
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*/
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#include <libcamera/buffer.h>
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#include <libcamera/buffer.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include <iostream>
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#include <iostream>
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#include "thread.h"
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#include "v4l2_videodevice_test.h"
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#include "v4l2_videodevice_test.h"
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class CaptureAsyncTest : public V4L2VideoDeviceTest
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class CaptureAsyncTest : public V4L2VideoDeviceTest
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{
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{
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const unsigned int bufferCount = 8;
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const unsigned int bufferCount = 8;
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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Timer timeout;
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Timer timeout;
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int ret;
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int ret;
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#include <iostream>
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#include <iostream>
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#include <libcamera/buffer.h>
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#include <libcamera/buffer.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include <libcamera/timer.h>
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#include "device_enumerator.h"
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#include "device_enumerator.h"
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#include "media_device.h"
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#include "media_device.h"
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#include "thread.h"
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#include "v4l2_videodevice.h"
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#include "v4l2_videodevice.h"
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#include "test.h"
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#include "test.h"
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{
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{
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constexpr unsigned int bufferCount = 4;
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constexpr unsigned int bufferCount = 4;
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
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int ret;
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int ret;
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MediaEntity *entity = media_->getEntityByName("vim2m-source");
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MediaEntity *entity = media_->getEntityByName("vim2m-source");
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