Updated the OSD element and stats rendering code to use this fuction to print floating point values of varying precisions.
Will make adding OSD element variants that provide different decimal precisions (like voltage, amperage, etc.) easy to implement since all that needs to change is the `decimalPlaces` passed to the function. As an example, see the `osdFormatAltitudeString()` function.
If at some later date a more capable `printf` package is inplemented, then the guts of the `osdPrintFloat()` function could just be simplified while leaving the abstraction in place.
Provides a properly implemented way for MSP query type OSD implementations (like DJI) to display OSD warnings. Separates the warnings generation from the OSD task and shares common code to make the text available for the OSD and/or via MSP. Eliminates the need to implement hacks and workarounds like using the `CRAFT_NAME` field to display warnings. Since the warnings logic is now separate, the OSD task does not need to be running unlike other hacks.
Adds the `MSP2_GET_OSD_WARNINGS` message formatted as follows:
```
byte description
0 Display attributes including blink (see displayPortAttr_e in drivers/display.h)
1 Length of warning text
2-n Warning text characters
```
This mod adds an arrow symbol showing the location of the up/down on the OSD. The arrow direction points in the direction of up or down.
Update osd_elements.c
Making the Up/Down OSD reference its own element
Removing the Up/Down reference from the artificial horizon and making a specific element for this feature. Activation via CLI (for now)
Updates to Up/Down refernce OSD element
Changed the up/down reference so that it is its own separarte element. The position is absolute on the screen and immutable by the user for consistent operation. Updated settings to include CLI option for turning the feature on and off.
Update cms_menu_osd.c
Updated file to add Up/Down reference selection from OSD menu
Updates to simplify/correct Up/Down OSD element
Simplified/corrected logic and removed arcsine function. OSD up/down reference is now positionable by the user in the configurator.
Tweaks and codestyle updates
Feedback from Michael Keller
Updates to Up/Down OSD indicator
Created a bounding box of +/- 25 degrees for indicator
Coding style correction
minor correction to match BF coding style
Enable Up/Down reference in OSD
This mod adds an arrow symbol showing the location of the up/down on the OSD. The arrow direction points in the direction of up or down.
Update osd_elements.c
Making the Up/Down OSD reference its own element
Removing the Up/Down reference from the artificial horizon and making a specific element for this feature. Activation via CLI (for now)
Updates to Up/Down refernce OSD element
Changed the up/down reference so that it is its own separarte element. The position is absolute on the screen and immutable by the user for consistent operation. Updated settings to include CLI option for turning the feature on and off.
Updates to simplify/correct Up/Down OSD element
Simplified/corrected logic and removed arcsine function. OSD up/down reference is now positionable by the user in the configurator.
Tweaks and codestyle updates
Feedback from Michael Keller
Enable Up/Down reference for artificial horizon in OSD
This mod adds an arrow symbol showing the location of the up/down on the OSD. The arrow direction points in the direction of up or down.
Update osd_elements.c
Making the Up/Down OSD reference its own element
Removing the Up/Down reference from the artificial horizon and making a specific element for this feature. Activation via CLI (for now)
Updates to Up/Down refernce OSD element
Changed the up/down reference so that it is its own separarte element. The position is absolute on the screen and immutable by the user for consistent operation. Updated settings to include CLI option for turning the feature on and off.
Updates to simplify/correct Up/Down OSD element
Simplified/corrected logic and removed arcsine function. OSD up/down reference is now positionable by the user in the configurator.
Tweaks and codestyle updates
Feedback from Michael Keller
Coding style correction
minor correction to match BF coding style
Enable Up/Down reference for artificial horizon in OSD
This mod adds an arrow symbol showing the location of the up/down on the OSD. The arrow direction points in the direction of up or down.
Update osd_elements.c
Making the Up/Down OSD reference its own element
Removing the Up/Down reference from the artificial horizon and making a specific element for this feature. Activation via CLI (for now)
Updates to Up/Down refernce OSD element
Changed the up/down reference so that it is its own separarte element. The position is absolute on the screen and immutable by the user for consistent operation. Updated settings to include CLI option for turning the feature on and off.
Updates to simplify/correct Up/Down OSD element
Simplified/corrected logic and removed arcsine function. OSD up/down reference is now positionable by the user in the configurator.
Tweaks and codestyle updates
Feedback from Michael Keller
Corrections to unit tests
Corrected unit tests link failing due to not being able to find rMat[3][3]
Adds angle setpoint roll/pitch expo for self-level modes.
Previously the angle setpoint was a simple linear calculation based on the stick deflection percentage and the angle limit. This makes control very jumpy around center stick and people would often resort to adding expo in their radios to compensate. This then adds the complication of wanting expo in the radio when in self-level but not when in acro - leading to complicated mixes, virtual switches, etc.
This PR adds separate self-level expo settings for roll/pitch so the user can customize the axis behavior. Yaw is excluded because this axis uses normal rates and expo controlling the rotational rate around the yaw axis and not an angle setpoint. The roll/pitch expo can range from 0 (off) to 100 (max) like other RC expo settings. For example:
```
set roll_level_expo = 30
set pitch_level_expo = 40
```
The default values are 0 which disables any expo and behaves as before.
The settings are available in the CMS rate profile menu.
Often the user doesn't realize that there are more menu items then displayed and the only way to tell was to try and move the selection to the bottom to see if another page appears.
This PR adds page up/down indicators if there are more menu items than those visible on the current display.
Uses the OSD arrow symbols when possible (for OSD supporting devices), otherwise the `^` (carat) and `V` are used for text-only represenatations.
To determine if the device was capable of displaying symbols the `displayPort` structure has a new `deviceType` set when it is initialized. There have been other times when knowing the type of device would have been useful so that's now supported. Then this is abstracted by a new `displaySupportsOsdSymbols()` function. Devices that support OSD are assumed to support the OSD symbols as the OSD element drawing code always uses them. For devices that don't support OSD function we have to presume the sybols aren't available.
Improves menu readability by changing the background from a transparent display of the camera image to a static opaque gray background.
The behavior is controlled with the `osd_menu_background` parameter which defaults to `TRANSPARENT` to preserve the previous behavior. Other opaque options are available:
```
osd_menu_background = TRANSPARENT
Allowed values: TRANSPARENT, BLACK, GRAY, LIGHT_GRAY
```
The background setting is available in the CMS OSD menu and the user can cycle through the various options with the display updating in real-time.
Currently only the onboard MAX7456-based OSD is supported, but the implementation adds `displayPort` support so it can easily be extended to other OSD devices if those manufacturers want to add support. Also can be extended to other background types (like colors, varying transparency, etc.) for future device support.
Makes use of the built-in MAX7456 feature to display all transparent pixels as "gray". The MAX7456 display area seems to be a few scan lines smaller than the actual camera video image so it's normal for some of the camera image to "leak" at the top/bottom of the display. The OSD display area can be adjusted up/down using the `vcd_v_offset` setting if desired.
Fixed some code formatting
+fixReorderingArray() for EEPROM load/save and renamings
fix brace new line
moving MOTOR_OUTPUT_REORDERING to MSP2 betaflight specific
validateAndfixConfig now resets reordering motor array to default in case it is invalid